Policies and Rules
What is expected of everyone.
Guiding Documents
- Mission Statement
- The heart of all our policies. This is the end justification for the rest that follow.
- Wizard and Staff Policy
- What staffers (not just wizards) are bound to when they have staff privileges. This also affects any privileges granted here on the web-site.
It is best summed up with "This site has management, management makes and obeys the rules itself, and players can rely on that."
This is a copy of the document found in the MU via
news wizpolicy.
Operational Guidelines
- Why rules?
- Some people think anarchy is a good idea. This document explains why we have and enforce rules at all.
- The Nature of Redwall Abbey
- An article by Kevarr. It details the Abbey as a canon area, one true to how Brian Jacques created it. This explains the importance of canon in the game's focal point.
- Types of Annyoing Behaviors
- An article by Otter about overly common annoying types of players. This is more of a
what not to doarticle, but it talks about handling the times when you're subjected to some of these types of players.