IC Topics
Things to help your time In-Character be more enjoyable.
IC Database Project
Naco's been leading this effort for a long time. Here below are some of the results of his work. If you'd like to help, become a web content provider too!
- The Lexicon
- Words that everybeast should know.
- The IC Weapons Guide
- Understanding the range of weapons that makes up the game world.
- Exotic Materials for Weapons
- Crystal swords and gold shields? The game world's realities.
- Acting Like a Dibbun
- Playing believable dibbuns (or "How not to have your infant dibbun quote Shakespeare").
- The Clothes Maketh the Mouse
- What humans of the middle ages wore and tips for applying history to your character.
- Possible Jobs for your Character
- A list of jobs that fit within the Redwall theme besides warior, healer and such. Not all are too playable but you can at least take ideas from these.
- Appropriate Building Materials
- Nyfloe's tutorial on the properties and IC suitability of various construction materials.
Pages to Read on the IC Experience
- The OOC Guide to IC Life
- One of the classic guides to IC life, written as a starter guide.
- Fiction vs Fact
- Why fiction (and our interactive story) doesn't strive for the virtues we have in reality. Read this if you are upset that some characters aren't nice, or that the game isn't a utopia inside.
- Nic's Rules
- An essay from a few years back that talks in detail about establishing and then revealing character.
- The Nature of Redwall Abbey
- An article by Kevarr that explains the importance of canon in the game's focal point.
- Where Everybody Knows Your Name
- About characters, community and changes.
- Filling the Void
- On group dynamics, and what can happen to prevent an RP from falling into a rut.
- Redwall Animals in the Wild
- Information about animals in their natural form in the wild.
Role-Playing Guides
- Breaking and Entering
- Advice on how to jump into a pre-existing RP, and a note on helping people do so.
- A Roleplaying Guide
- by Augustus.