Wishlist for Events
You think the Abbey should be attacked again? Would it be amusing for a group of slavers to catch a group of under-cover hares from Salamandastron?
You want it? Ask for it! And comment on the suggestions of others. The discussions here should eventually reflect within the MU's play.
Look in the archives for older topics.
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Comment
Idea
Posted by:
gerald
at
2006-03-24
Id like to see a huge MP siege of salamanderstron by the bloodthirsters or another vermin group what do you think.
Comment
Troupe of Magicians
Posted by:
rockfire
at
2006-04-01
How about a troupe of magicians, preformers, and general theatre types started travelling the continent?
Comment
Two Ideas in one!!
Posted by:
peter
at
2006-04-15
What if there was a massive storm that completely destroyed Salamandastron or maybe floret? Then everyone would have to evacuate and live in some weaker area.
Then, what if the vermin decided to attack while they're weak? Just an Idea. We'd need lots of people though
Comment
Vermin trying to Invade Redwall
Posted by:
Blessedone
at
2006-04-16
I think it might be cool to have a vermin group go out and try to take over redwall with all the construction work going on. And maybe salamandastron will come and help with some other woodlander groups who are friendly to redwall to fight the vermin menace that would make the game much like the books!
Replies to this comment
Comment
Idea
Posted by:
sam
at
2006-05-25
I would like to see a large vermin army that lives in teh desert start to spread and stuff causing trouble for all of teh groups Floret Campwillow ect. and slowly they begin to concour the land until at some random point they are stoped and driven back into the desert.
Comment
Comment
Idea
Posted by:
Caspia
at
2006-10-30
How about something in which several dibbuns are kidnapped from the abbey somehow? The abbeymembers try to rescue the dibbuns and figure out who took the dibbuns. Then, perhaps, the same dibbun kidnapper could kidnap dibbuns from Salamandastron, Castle Floret, Camp Willow, ect. Just a thought.
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MP idea
Posted by:
sam
at
2006-10-31
I would like to see a MP battle that would envolve all of teh major groups on the muck. The idea would be that a huge vermin horde begain taking over every thing and the woodlander groups would have to eventualy have to beat them back and retake the places that the vermin took over ex. redwall or sala. Any way the woodlanders would have to retake those places only to find them trashed. At teh very end of the MP the vermin adn woodies would face off somewhere and a long battle would ensue ending with either the vermin being destroyd or scatterd.
Comment
Vermin
Posted by:
Sindri
at
2006-12-15
I recently produced Malaforia, a Tribal badger who has ran out of food, I mean, he sort of ate the rest of his tribe. So he's gathering Vermin to subjugate the good beasties in general, and eat, and well..needs a badgeress to breed with. Can't exactly continue a tribe with no kids.
Need some places to attack, and a few Officers :P Note: I'd prefer this not turn all vermin into jungle savages. I'd prefer them rallying to Malaforia out of fear and awe.
Replies to this comment
Comment
TeamWork?
Posted by:
Ben
at
2007-01-13
Yes thats right the idea has come to mind of teamwork. This idea would involve the whole muck at least a good chunk of it but is not limited to just three groups. This idea involves the use of the land formerly known as Mapleleaf. This idea involves at least three groups working together. The three main ones so far are Camp Willow, Salamandastron, the Abbey. Still not fully sure what would get them to go down there but maybe, a land expansion for the mountain, new training grounds and more space. The abbey could maybe want to expand there knowledge. Camp Willow could want to expand themselves. All three groups come together to discuss things and soon decide that they herd of a large abandoned town called Mapleleaf. Low and behold they decide to mount a expedition to try and find it, and resettle it. They all go out searching as a mass team and finally find it after a wile. They all come in and clean up the buildings and take over the town.The idea for the structure would be thus but not limited to. They all decide to turn it into a trading hub and share ideas and thoughts and goods. The all work together and dig out the river and make it much deeper so ships can get in. Then make a dock for them to dock at.
Camp Willow: Will Own and operate the docks and any water based area, They will also get the camp site, In addition if possible the otters will get there very own ship to use and sail on if they want it. (its more than likely gonna have to built unless someone with a ship wishes to give up theres or team with the camp.)They will also get some of the residential lodgings. They can also participate in anything else they see fit.
Salamandastron: Will get the training grounds and be in charge of maintaining a defense for the town, as well as guards and security remember this is a trading hub even for vermin etc... They will be in charge of dealing with trouble makers. As i said above they will get the training grounds and jail house etc... They will also get some of the residential lodgings. They can also participate in anything else they see fit.
Abbey: Will get to make sure the residets are spoken for and taken care, they get the inner town pieces. The library for one, and some of the residential buildings, they will be in charge of trading so to speak so they will have the market square under there control etc..
All Groups: The town will work like last time and have a council of everyone. Made up of beasts from Camp Willow, Salamandastron, and the abbey dwellers. All buildings with be owned and shared by the mass group all working together in harmony.
Please remember this just a start of a idea and I hope it will turn into something wonderful. I think it has potential and a few kinks need to be worked over. If you all like this idea i would suggest the leaders get in contact with Ben, lets see if we can get a meeting to sit down and discuss the chance of it happening and ideas. Remember one mind is great but several minds are unstopable. Fell free to post any changes or ideas you have. I am lookinng forward to hearing from everyone.
Comment
Ships
Posted by:
gerald
at
2007-03-26
I know this topic has be brought up before but let's discuss it once more. The muck does not have enough vessels/ships on it. Here we have the port city of Aclidia poping up but the only active ships out there are the Ravenwing and Bluddwave. In the books there were pirates and corsairs glore but as of right now, where are they? Personaly I think that either there should be more ships, or that more people need to start joining the currently active ships so that the Endless Seas can be brought to life some.
Comment
war
Posted by:
Mudpaws
at
2007-04-06
There should be a plot to free the slaves from the Ravenwing and Bluddwave, then a huge war and whatnot.
Comment
Just a idea
Posted by:
Sithrath
at
2007-05-05
This is just a idea but i think it be cool for there to be a tp on fiding Martin's sword soon, maybe if there was a tp like that people would start getting on at redwall more.
Replies to this comment
Comment
Noonvale
Posted by:
Hope
at
2007-05-31
I am trying to bring Noonvale back to life. Mostly mice but other woodlanders will be welcome to join. IT is a sacred area and there won't be many beasts to live there. Please page #mail Hope if you're interested.
Comment
Midwinter Festival at Redwall Abbey
Posted by:
whisper
at
2007-12-10
Attention all goodbeasts!
Midwinter is fast approaching, and the Abbey is starting to think towards a Midwinter Festival, at which allbeasts are welcome! If you are interested please feel free to come to the Abbey on December 21st for a day of preparation, including cooking, decorating, and unfortunately for some, cleaning. The following day (the winter solstice), December 22nd, there will be feasting and celebrating galore! Performers would be appreciated.
If anyone is interested in helping out with anything involved, please page Lark in-game - note that as a dibbun, she's not the IC organizer. :)
Recap: Who: Everyone! What: Midwinter Festival When: December 21st and 22nd Where: Redwall Abbey Why: Because it's fun!