Command Changes and Additions
The MU has many commands. If you want new ones added, or changes to any that are already here, please let us know!
People, feedback on these. Ones that have lots of interest have a better chance of getting done.
Please look in the archives for older topics.
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Comment
New and totally confused
Posted by:
Longslash
at
2005-12-15
Okay I am a few days old but I don't have status, a home, organization, group almost nothing! I try even saying start then it comes up with this thing that says Huh? if you need help go to +globals so on and so on and it doesn't work.
Replies to this comment
Comment
Command
Posted by:
sam
at
2006-02-03
Is there a command that makes it posible to have a ship to ship pose so that while having a ship battle you can pose back and forth. If there is such a command what is it.
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Comment
+reach
Posted by:
DZeil
at
2006-02-18
I feel it's important that we have note of it here, so here's a link to the discussion: http://redwall.muck.limitless.org/discussion/chatterbox/talkback/1139718711/discussionitem_view
... I don't know what consultats would take over a task such as this, perhaps we should add a feature to region creation that prompts or alerts builders to add a +reach? This could be tricky, and could become a nusance when building.
I supose the old way would be the best thing to do, for now anyway.
Comment
Room Numbers
Posted by:
artemisthedolphin
at
2006-03-08
I was wondering if the # of a room is auto-displayed when the JUMP_OK flag is set. If not, or if there is a way to undisplay the room #, could we add a +roomnumber command so it's easier to jump to places with easily findable exits.
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Comment
+rumor
Posted by:
Linnea
at
2008-01-07
How about a rumor command? I've seen this done on other MU*s to keep people updated on IC events and provide fuel for role-play and IC conversations. I'm thinking of something similar to regional MOTD, but meant for not-too-specific descriptions of smaller events based on RP sessions people have completed - a strange noise heard last night in the Abbey dormitories, an argument between two characters, sightings of a badger in Mossflower, and so on - and open for anyone to post to, possibly with messages expiring after they reach a set age to keep the list relatively short.
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Comment
A History Command?
Posted by:
Emryn
at
2008-07-20
I think it might be nice to have a history command, so that one could store one's character's history on a list or prop, to make it more accessible to other players for OOC reference. It could be made to read a player created history prop, or have settings for a history prop that's only modifiable through the command. It should have arguments to add, delete, hide, show,etc and have the add option also have an option for opening lsedit or storing user input on a prop.