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Above in this comment thread: Command Changes/Additions: 2004/08 - 2005/04 » Skills/Talents/Follow

Talents and the Sky

Posted by otter at 2005-03-19 03:06 PM
Now, in fact, I've got the documentation for a sky system that works almost precisely as you requested.

The amount 'up' you go dictates where you can land, for instance.

Doing the same in the water is much the same model.

It's also something that ought to be in the trees (squirrels and martens should see "paths" where mice and foxes don't).

The only problem with all of these is that they need to have the rooms "marked" in special ways to be useful. For instance, it wouldn't make sense for birds to see inside tunnels because they are "above" the ground. Yet using height and path-distances as a technique would do that.

So, that level of specialization needs to come with a substantial upgrade.

It is worth having, though. It's just not easy.

Keep the Light,
Otter
 
 
 

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